DEVELOPMENT OF A ROGUELIKE GAME ON UNITY
Keywords:
Unity, Gamedev, C#, RogueLikeAbstract
This paper presents the development process of a RogueLike game using the Unity game engine. The research explores key aspects of the genre and the technical implementation within Unity. The result is a playable prototype demonstrating core RogueLike mechanics. The findings highlight the capabilities of Unity for indie game development.
References
RogueBasin: The Official Rogue Wiki [Електронний ресурс] // RogueBasin. URL: https://roguebasin.com/
Unity Manual [Електронний ресурс] // Unity Technologies. URL: https://docs.unity3d.com/Manual/
Unity Scripting API [Електронний ресурс] // Unity Technologies. URL: https://docs.unity3d.com/ScriptReference/