DEVELOPMENT OF A ROGUELIKE GAME ON UNITY

Authors

  • Valentyn Kyrychenko Lesya Ukrainka Volyn National University

Keywords:

Unity, Gamedev, C#, RogueLike

Abstract

This paper presents the development process of a RogueLike game using the Unity game engine. The research explores key aspects of the genre and the technical implementation within Unity. The result is a playable prototype demonstrating core RogueLike mechanics. The findings highlight the capabilities of Unity for indie game development.

References

RogueBasin: The Official Rogue Wiki [Електронний ресурс] // RogueBasin. URL: https://roguebasin.com/

Unity Manual [Електронний ресурс] // Unity Technologies. URL: https://docs.unity3d.com/Manual/

Unity Scripting API [Електронний ресурс] // Unity Technologies. URL: https://docs.unity3d.com/ScriptReference/

Published

2025-06-03